Version 0.1


Bug fixes:

-Fixed duplicate door bug

-Fixed 106 room clipping into other rooms


New features:

-Added elevator to SCP-106's containment chamber (the room was too big that it started to clip into other rooms)

-Added SCP-106 Recontainment Procedure (Currently is done by pressing a button, will be more complex in the future)

-Added team-specific items (Mops can now only be equipped by janitors)

-Added proper ammo reserve (Now you can reload after every bullet and it saves it)

-Added battery power for items (S-NAV and Flashlights)

-Added leveling up and level-specific teams (By doing the tasks you are assigned for your team you can gain XP to level up. Leveling up will grant you more health and better items when you respawn again.)

-Added arms to guns and some other items

-Added new smoke grenade

-Added more documents

-Added running and walking footsteps (as well as better footstep detection)

-Added limited spring config

-Added proximity checker onto items to increase performance (wont render items that are 50+ units away from the player)


Changes:

-Improved team selection (Using System.Random instead of Random.Range since it was picking the same team too many times)

-Major keycard change (Keycards now have four different levels: Containment level, Admin level, Armory level, and Miscellaneous level)

-Improved reload animations and sounds

-Changed SCP-249 functionality (does similar formula to picking teams for players, does this to prevent picking the same room multiple times)

-Replaced X-80 with Glock (X-80 still exists so you can use it in mods)

-Changed one of the map presets

-Tweaked gun values (damage and fire rate)

Files

Area-42 Beta 1.0 Windows.zip 198 MB
May 15, 2021
Area-42 Beta 1.0 Linux.zip 243 MB
May 15, 2021
Area-42 Beta 1.0 Mac.zip 219 MB
May 15, 2021
Area-42 Linux Server.zip 242 MB
May 15, 2021
Area-42 Windows Server.zip 203 MB
May 15, 2021

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